Goals of our project
Privateer Gaming (PTG) wants to create a well respected after schools club program that has a customer base in all significant areas within the United Kingdom.
PTG wants to create A place for anyone who has an interest in gaming regardless of their financial or personal backgrounds. A club that can bring new opportunities to those who would not otherwise be able to access them.
PTG wants to create A space that encourages the uptake of Esports as a career path whether it is a playing career or non-playing career. This will act as the basis upon which PTG can launch gaming events in the UK and create a talent pipeline for our teams.
our vision for the uk ecosystem explained
The Young Privateers program will be a gateway into the world of Esports to spark a passion in gaming that can last into adulthood. We will provide opportunities to learn about Esports careers other than the 1% of those in Esports who can sustain a playing career.
The second step of our ecosystem will be hosting PTG LAN tournaments which will give players of all abilities a goal and focal point for the year to focus towards. It will also give more opportunities for broadcast and event talent in the UK to gain more experience and build up their show reels and CVs. Lastly, we want the Young Privateers and our own LAN tournaments to create UK talent we can sign to our own competitive teams.
how does the program work?
A typical session of our Esports club will have:
10-15 students.
Each student would pay £4-6 to access the devices and pay for the coaching service. Price determined by session length. London prices may be higher.
Sessions can be scaled to run for 30-60 minutes.
A curriculum led learning goal for each session.
The curriculum will be delivered in 8 week blocks.
A positive and safe environment for young people to develop social, communication and team work skills. As well as a space to explore a passion i.e Esports.
10 ways privateer gaming will benefit participants mental health
Using the fantastic work of Dr Nick Ballou who is a leading figure in Video Game research working with the University of Oxford and Imperial College London among many other academic institutions and companies such as the BBC.
We have read Dr Ballou’s work titled ‘How Do Video Games Affect Mental Health? A Narrative Review of 13 Proposed Mechanisms.’ and found that our program will provide benefits or strategies to satisfy 11 out of the proposed 13 affects of gaming.
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Privateer Gaming’s programme can provide a safe environment for young people to learn to manage their emotions. Gaming can heighten emotions of success and of failure, learning to process these emotions in an effective way is important for young people to build resilience. Our trained coaches will role model behaviour to young people and show them how we should process emotions when gaming. Secondly, Privateer Gaming’s safe environment can allow young people to leave their problems behind for the duration of the session and experience carefree fun and positivity which they may not be experiencing outside of the club due to personal matters.
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Privateer Gaming’s programme will help build competence and autonomy in the Esports space which will increase the confidence of young people. Young people will also feel valued by their peers which will help them with their need for belonging. To avoid game frustration coaches will support players with their emotions and build a culture of students helping each other to improve.
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A direct quote from Ballou (2025) “Multiplayer gaming facilitates social interactions integral to well-being by initiating connections between players, maintaining or enhancing preexisting relationships, developing trust and social closeness with strangers, and reducing loneliness.”
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Privateer Gaming will focus on creating a harmonious passion between players and Esports. Furthermore our curriculum will explain the negative effects of too many video games to members so that they will not let their passion become an obsession.
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Recent research is showing that gaming like other art forms can help humans flourish and cause emotions that contribute to a well lived life. Gaming experiences in our programme will provoke emotions that lead to a well fulfilled and fun life.
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Another quote from Ballou’s (2025) work says “Gaming is increasingly multiplayer, we focus here on the interpersonal factors. Elaboration— being asked probing questions and receiving evaluative comments— can be supported in discussions with other players, for example, when being asked about one’s unique perspective on what changes the developers should make in a future update. Gaming spaces support high-quality listening by giving players a low-stakes, shared locus of attention and an opportunity to connect with teammates more cohesively than in less structured interactions (Ballou et al., 2022; Deterding, 2009). Gaming affords time and space to experiment with different identity and personality characteristics (e.g., genderbending, playing more assertively, as a caretaker). This might be especially important for marginalized players, for example, children with attention-deficit/hyperactivity disorder or autism playing games to support social development and school performance (Bassiouni & Hackley, 2016; Zolyomi & Schmalz, 2017).”
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Quoting again from Ballou’s (2025) paper “Greater executive function predicts decreased symptoms of psychopathology 2 years later (Halse et al., 2022; Letkiewicz et al., 2014), protects against overeating and substance use disorders (P. G. Williams et al., 2017), and aids in stress management and recovery (P. G. Williams et al., 2017). Hemenover and Bowman (2018) connect these dots, positing a process whereby gaming leads to improved executive function and thereby improved emotion regulation.”
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Privateer Gaming will communicate to students through sessions about the dangers of addiction and displacing gaming activities with non gaming activities.
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Privateer Gaming will express the dangers of lootboxes in video games and the financial harm they can bring.
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The role of the Privateer Gaming coach includes helping players regulate their emotions when gaming. Role modelling sportsmanship and communicating to players when they are not meeting expectations of the club.